> Forest of True Sight > Questions & Answers Reload this Page -5 Energy Weapons/ Offhands. Why?
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Old Feb 13, 2006, 08:27 AM // 08:27   #1
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Default -5 Energy Weapons/ Offhands. Why?

I have seen more and more people asking to buy -5 energy weapons and/or offhands. What's the point? Is there a new build out there that needs this?
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Old Feb 13, 2006, 08:32 AM // 08:32   #2
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-5 energy weapons and offhands are for PvP for hiding energy. It helps to get rid of energy drain.
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Old Feb 13, 2006, 08:33 AM // 08:33   #3
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You can use them in a weapon switch to have 0 energy or less. It's good if not mandatory in PvP if you want to protect yourself against energy drain skills and if you want to get rid of Malaise-like hexes.
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Old Feb 13, 2006, 08:35 AM // 08:35   #4
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reeeeeeebirth
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Old Feb 13, 2006, 09:02 AM // 09:02   #5
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Thanks for the responses.
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Old Feb 13, 2006, 09:06 AM // 09:06   #6
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Also great to get rid of Malaise / Wither.
That, and my monk looks awesome with a Wingblade
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Old Feb 13, 2006, 12:08 PM // 12:08   #7
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allso usefull with gaile warriors to reset exhuastion
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Old Feb 13, 2006, 12:50 PM // 12:50   #8
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Now that E-Denial is becoming little more popular in some pressure style builds - Alot of Monks go into the fight with less energy than they should have (A Sword and Shield), and only swith to their Offhands/Wands when they need energy. Another way thats picking up force is start with the wand/offhand and have the Sword combo actually reduce your energy further (like -5 energys) (This is supposed to give better Maliase/Wither coverage while the other stops direct E-denial faster).

Either does about the same thing.
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Old Feb 13, 2006, 03:05 PM // 15:05   #9
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Not only for the minus to energy against e-drain builds, but also as far as weapons go, the dmg always mod is unconditional, whereas the dmg > 50% health, or in stance is situational.
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Old Feb 14, 2006, 07:42 AM // 07:42   #10
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Quote:
Originally Posted by iggk
allso usefull with gaile warriors to reset exhuastion
Gaile has her own army of warriors??? :-P
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Old Feb 14, 2006, 02:14 PM // 14:14   #11
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Also helps for dying; swap to negative energy before dying (if you know you will), when brought back with a rez sig you have 25% of your energy pool.

So, using a base 37 energy, +10 for a staff is 47; you come back with (ignoring DP for the example):

~10/47 with staff equipped (4 pips)
~7/30 with negative energy set (4 pips)
~16/64 with a wand/+27 focus (3 pips)
~~20/79 with +15/+27 (2 pips)

But on switching to your staff (base setup) you would have:
From negative set, 24/47
From wand/+27 focus, -1/47
From +15/+27, -12/47

So you can gain ~17 energy on your base staff setup on rezzing by swapping to your low energy before dying, then back to your staff. Rather helpful to a newly rezzed player, especially a monk.
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Old Feb 14, 2006, 02:50 PM // 14:50   #12
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Weapon switch is something you need to really learn in Guild Wars if your a monk or a caster for that matter... but I use an empty slot / -5 energy / proper staff / +15 -1nrg +15 -1nrg (For EMERGENCY energy I stress EMERGENCY).
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Old Feb 14, 2006, 02:54 PM // 14:54   #13
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Quote:
Originally Posted by iggk
allso usefull with gaile warriors to reset exhuastion
Can you clarify? I guess I have never let my exhaustion take me all the way down to the bottom of my energy line. What happens then, or rather, what do you mean by "reset" it?
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Old Feb 14, 2006, 04:34 PM // 16:34   #14
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Quote:
Originally Posted by Cherno
Can you clarify? I guess I have never let my exhaustion take me all the way down to the bottom of my energy line. What happens then, or rather, what do you mean by "reset" it?
Exhaustion will never go negative, unlike energy. Swap to a -energy set, cast gale (let's say that fully exhausted you, you're at 0 now). Swap up to your normal set, and exhaustion moves up as well. Now you have enough energy to Frenzy and unload on your target.
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Old Feb 14, 2006, 05:14 PM // 17:14   #15
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i bought a +12% -5 energy Bow and i think it the best kind of damage modifier, specially if a ranger has druid armor. Its almost unconditional.
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